On Dec. 28, 2020, 9:41 p.m.
New Features
- Exposing Exp, Log, and Negate nodes
Math Nodes
- Fix computation of output dimension
Graph
- Fix execution crash when a graph comp…
Posts
Topics
On Dec. 28, 2020, 9:41 p.m.
New Features
- Exposing Exp, Log, and Negate nodes
Math Nodes
- Fix computation of output dimension
Graph
- Fix execution crash when a graph comp…
On Dec. 1, 2020, 9:15 p.m.
Part 2 of 2 looking at the ball balancing Unity example project. This post goes in depth about the genetic trainer used.
On Nov. 4, 2020, 9:34 p.m.
This is part one of a look at the ball balancing Unity example project. The post walks through the code and thought process, step by step.
On Nov. 4, 2020, 9:32 p.m.
This post gives a high level overview of how machine learning can help make your game awesome.
On Nov. 2, 2020, 12:55 a.m.
Features
- Adding new 'Extract', 'Length', and 'Rotate2D' nodes
Graph
- Warn when graph requires stepping but the definition does not contain a Sequen…
On Sept. 13, 2020, 11 p.m.
New Features
- Graph components can now bind inputs from the parent graph. A new node type (ComponentInput) can be inserted into a component graph. This ca…
On Aug. 24, 2020, 7:04 p.m.
New Features
- Exposing two engine settings. One to control the number of threads and another to control the GPU workload size. Controlling the thread coun…
On Aug. 8, 2020, 11:08 p.m.
Genetic Trainer
- Improved gene swap algorithm
Unreal
- Support for Unreal 4.25
On July 26, 2020, 9:55 p.m.
GPU
- Improving load times of large graphs
Genetic Trainer
- Fixed bug causing trainer to not deserialize properly. Data previously saved is not corru…
On July 21, 2020, 8:25 p.m.
Features
- Adding 'Auto' mutation target to genetic trainer
Genetic Trainer
- Fixed infinite loop when mutating a conv2d layer with bias
- Fixed i…
On July 11, 2020, 11:10 p.m.
Features
- Adding pooling & unpooling layer graph nodes
Activation Node
- Fixing node always outputting a "None" activation
Gradient Descent Trai…
On June 30, 2020, 10:56 p.m.
Changes
* Fixing conv2d layer mutation when using a genetic trainer.
* Fix issue where conv2d layer would sometimes not serialize.
* Fix Unity resource name ge…
On June 30, 2020, 4:50 a.m.
Changes
* Adding GPU graph evaulation / training on Vulkan enabled devices.
* Fixing conv2d / transpose conv2d.
* Conv2d has been pulled out of neuron layer in…